Classroom+Tech+Budget+Plan


 * MODULE 7: CLASSROOM TECHNOLOGY SCENARIO**


 * Team 6 Members**
 * Sharon Woods [[image:http://www.amphi.com/schools/harelson/images/604ECA5B1F2B41C09ECD2DB20997454F.jpg width="144" height="92" align="right"]]
 * Alexis Huether
 * Michele Lieberman
 * Alyssa Larr
 * Marissa Zucker


 * Profile - Team 6[[image:http://www.lamoure.k12.nd.us/STAFF/Elementary/PauCar/Science/Science4.jpg width="291" height="127" align="right"]]**

Team Name: Hot Tamales of Technology Team Leader: Marissa Zucker Assignment: Classroom Technology Request List Class & Grade Level: 4th Grade Science Final List Completion Date: Tuesday, March 2, 2010

1. **Netbooks** 5 netbooks to replace the outdated computers @ $300 each = **$1,500** []
 * __Hardware Items__**

2. **All-In-One Printer** This all-in-one wireless printer includes a scanner, copier, and fax machine. This device will be useful for the teacher and the students.

1 All-in-one [|printer] = **$130 **

3. **Digital Cameras**

The students will be broken up into groups of 2-3 students for their science projects. There will be enough cameras for each group. This package comes with the Kodak Easyshare software, which will make it easier for the students to upload their pictures to the computer and print them on the All-in-one printer.

10 [|Kodak Digital Cameras] @ $75 each = **$750**


 * Alexis' total Hardware Cost = $2,380 **

4.. **Projector**

This will allow the teacher to connect a laptop or her desk computer to this LCD projector, so everyone can see what she is doing on the computer. This is GREAT for group presentations, instructions for an assignment or project, watching videos from online, etc. Price: **$1,500** []

5. **Headphones** This will allow students go perform at their own pace, and other students will not be distracted by others. Headphones will also enable students to focus only on what they are working on. This is extremely useful for experiments, projects and assignments.

Price- (11.50 x 5)= **$57.50**


 * Alyssa's total hardware costs: $1,557.50**


 * Total hardware costs**: **$3,937.50**
 * Under hardware budget: $62.50**

__**Software Titles**__

1 . **Kidspiration**  This allows students to be able to make charts for everyday science. They can make the food chain, the cycle of life, steps to an experiment. They will be able to take turns on the 5 computers in order to complete assignments or projects. This way the students will be able to use their creative minds to help them better understand the subject.

Price: 69.00 x 6 (5 computers, plus the teacher's computer) = **$414** [|http://store.inspiration.com/SearchResults.asp?Cat=39]

2 . **Kid Science: Biology** This software enables students to perform science experiments, find fascinating facts, and enjoy videos about Biology.

Price: 9.95 x 6 = **$59.70** []

3. ** Kid Science: The Human Body  ** This is a program which is filled with facts about the human body, which explains in detail how the body works, the systems, bones and muscles. These experiments will allow students to work at their own pace. It also accommodates auditory learners with the video instructions.

Price: 9.95 x 6 = **$59.70** []

4. **Super Science Show** This is a way to get students to study science in a fun way. It's like jeopardy meets tie tack toe for science in schools. They have several categories with different point amounts. The higher the points, the harder the questions. It is aimed for grades 3-5, so this is perfect for a 4th grade classroom.

Price: 39.95 x 6 = **$239.70** []

5. **Inspire Data 1.5** This is for students to gain analytical skills. This program allows students to create and analyze charts, graphs, and organized data. This is great when working with experiments in science, especially for science fair projects.

Price: 64.95 x 6 = **$389.70** []


 * Alyssa's total software costs: $1,162.80**

6. **Space Academy GX-1** This software allows students to explore space as crew members of Space Academy. It is a fun and interactive learning experience teaching students about planets and astronomical events.

Price: 49.95 x 6 = **$179.70** []

7. **JumpStart 4th Grade** Children use math, science, history, reading, and music to advance levels in skill-building games.

Price: 16.74 x 6 = **$100.44** []

8. **I Can Be A Dinosaur Finder** This unique science program teaches kids what it is like to be a Paleontologist. Children learn about dinosaurs, fossils, prehistoric creatures and amazing artifacts while they play.

Price: 29.99 x 6 = **$179.94** []

9. **Earth Quest** This virtual environment brings the geological world into the classroom with information about rocks, minerals, and the geophysical forces that shape our planet. Children learn how Earth evolved over billions of years and students can create their own 3D volcano.

Price: 19.99 x 6 = **$119.94** []

10. **My First Amazing Science Explorer** B asic scientific concepts are explained in simple language for kids, 6 to 10. Kids learn about experimental and investigative science, physical processes, life processes and living things and materials and their properties. Children can also record their own scientific findings and observations.

Price: 9.95 x 6 = **$59.70** []

11. **I Love Science** Kids, 7-11, explore physics, chemistry and biology through labs that are packed with jokes, activities, games, experiments and lots more. Price: 14.95 x 6 = **$89.70** []


 * Sharon's total software costs: $729.42**

1. __** [|SCIENCE FAIR] **__ This is for kids ages 9-16. It consists of ten real world applications which include physics and math. Price :14.95 x 2= 29.90 __http://www.kidwaresoftware.com/sfair.htm__

2.**Ultimate 3D Skeleton** This anatomy software for students allows you to take a tour beneath your skin.Students learn about the human skeleton from every angle, the functions of the skeleton and position and names of all the bones Price :14.95 x 3= 44.85 __http://www.kidsclick.com/descrip/dk_skeleton.htm__

3 **Earth Quest** . Kids of all ages are able to witness the earth's transformation over time, set off seismic waves and control a volcano. Price : 9.95 x 3=29.85 __http://www.kidsclick.com/descrip/earth_quest.htm__


 * Michele's Software total : $104.60**

Under Software Budget By: $3.18**
 * Total Software Cost: $1,914.15


 * Total Hardware and Software costs: $5,934.32**


 * __Summary__**

The first step our group needed to take in order to budget for new hardware and software in this classroom was to determine how much money we wanted to spend on hardware versus software. We allotted $4000 for hardware and $2000 for software. We determined that hardware typically costs more than software packages, and instead of splitting our budget equally between the two, we would be able to be more technology savvy if we allotted $1000 more for hardware.

The first hardware purchase we chose to make was on Netbooks. Netbooks are even cheaper than purchasing completely new computers, and they are more portable than desktop computers. The printer is a great purchase for the classroom, since not only does it print, but scans, copies, and faxes. It will definitely be a useful addition to the technology in the classroom. We also purchased 10 digital cameras for the students to use in the classroom. In science, our class will be doing many different types of hands-on experiments and projects. The digital cameras will be a helpful tool for the students while completing their assignments. For example, when learning about plants and flowers, students can go outside and actually take photographs of actual plants they see in their everyday lives. Instead of just looking at pictures in a book, the digital cameras help students become more hands-on with their work. Since we purchased 5 brand new Netbooks, we decided to purchase a projector, so students will be able to follow along in class to step-by-step directions or can present projects from the computer. Finally, we decided to purchase Headphones for each computer station, so students will not become easily distracted and will be able to focus.

The software that we chose to purchase is helpful not only to specific learning units in science, but also for general use as well. For example, students can organize their data and analyze their results in graphs, rather than just looking at numbers, in Inspire Data. They can also use Kidspiration to help organize their experiments into different charts or steps to help simplify their research. The other programs we purchased relate to more specific learning units, such as the solar system or rocks and minerals. We believe that these programs will be quite beneficial to the students, since these programs are all very interactive and hands-on. Instead of just sitting at their desks reading textbooks about the information being covered in class, students can now actually interact with their newly gained knowledge.